I was both shocked and intrigued when I first stumbled across this screenshot for Kelp Dome on Nintendo of America's Twitter. It was the farthest thing I've seen from a traditional Splatoon map; instead of designated sides of the arena for each team, the Dome has a continuous square shape that teams can go around from either angle. Because of this, it's somewhat hard to figure out if you're on an enemy's side of the map--aside from the area directly in front of their spawn point, there really isn't a designated team half like there is in Urchin Underpass, Walleye Warehouse or Blackbelly Skatepark, just to name a few. This less linear design left some of the players I've talked to confused during matches, with one friend even saying that she constantly got lost around the Dome and had to keep glancing down at the map every couple of seconds.
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